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*** NO COMMENTS ***
@@ -603,18 +603,18 @@
* Then continue to count of remainder attribute
* space. The sum is used later for sizing bonus
* and spill buffer.
*/
if (buftype == SA_BONUS && *index == -1 &&
- P2ROUNDUP(*total + hdrsize, 8) >
+ *total + P2ROUNDUP(hdrsize, 8) >
(full_space - sizeof (blkptr_t))) {
*index = i;
done = B_TRUE;
}
next:
- if (P2ROUNDUP(*total + hdrsize, 8) > full_space &&
+ if (*total + P2ROUNDUP(hdrsize, 8) > full_space &&
buftype == SA_BONUS)
*will_spill = B_TRUE;
}
hdrsize = P2ROUNDUP(hdrsize, 8);