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15254 %ymm registers not restored after signal handler
15367 x86 getfpregs() summons corrupting %xmm ghosts
15333 want x86 /proc xregs support (libc_db, libproc, mdb, etc.)
15336 want libc functions for extended ucontext_t
15334 want ps_lwphandle-specific reg routines
15328 FPU_CW_INIT mistreats reserved bit
15335 i86pc fpu_subr.c isn't really platform-specific
15332 setcontext(2) isn't actually noreturn
15331 need <sys/stdalign.h>
Change-Id: I7060aa86042dfb989f77fc3323c065ea2eafa9ad
Conflicts:
    usr/src/uts/common/fs/proc/prcontrol.c
    usr/src/uts/intel/os/archdep.c
    usr/src/uts/intel/sys/ucontext.h
    usr/src/uts/intel/syscall/getcontext.c

*** 20,30 **** */ /* * Copyright (c) 1992, 2010, Oracle and/or its affiliates. All rights reserved. * Copyright 2021 Joyent, Inc. * Copyright 2021 RackTop Systems, Inc. ! * Copyright 2022 Oxide Computer Company */ /* Copyright (c) 1990, 1991 UNIX System Laboratories, Inc. */ /* Copyright (c) 1984, 1986, 1987, 1988, 1989, 1990 AT&T */ /* All Rights Reserved */ --- 20,30 ---- */ /* * Copyright (c) 1992, 2010, Oracle and/or its affiliates. All rights reserved. * Copyright 2021 Joyent, Inc. * Copyright 2021 RackTop Systems, Inc. ! * Copyright 2023 Oxide Computer Company */ /* Copyright (c) 1990, 1991 UNIX System Laboratories, Inc. */ /* Copyright (c) 1984, 1986, 1987, 1988, 1989, 1990 AT&T */ /* All Rights Reserved */
*** 61,70 **** --- 61,74 ---- #include <sys/debug.h> #include <sys/x86_archext.h> #include <sys/sysmacros.h> #include <sys/cmn_err.h> #include <sys/kfpu.h> + #include <sys/stdbool.h> + #include <sys/stdalign.h> + #include <sys/procfs_isa.h> + #include <sys/sunddi.h> /* * FPU Management Overview * ----------------------- *
*** 73,93 **** * * Today, when we refer to the 'FPU', we don't just mean the original x87 FPU. * While that state still exists, there is much more that is covered by the FPU. * Today, this includes not just traditional FPU state, but also supervisor only * state. The following state is currently managed and covered logically by the ! * idea of the FPU registers: * * o Traditional x87 FPU * o Vector Registers (%xmm, %ymm, %zmm) * o Memory Protection Extensions (MPX) Bounds Registers * o Protected Key Rights Registers (PKRU) * o Processor Trace data * * The rest of this covers how the FPU is managed and controlled, how state is * saved and restored between threads, interactions with hypervisors, and other ! * information exported to user land through aux vectors. A lot of background * information is here to synthesize major parts of the Intel SDM, but * unfortunately, it is not a replacement for reading it. * * FPU Control Registers * --------------------- --- 77,101 ---- * * Today, when we refer to the 'FPU', we don't just mean the original x87 FPU. * While that state still exists, there is much more that is covered by the FPU. * Today, this includes not just traditional FPU state, but also supervisor only * state. The following state is currently managed and covered logically by the ! * idea of the FPU registers and more generally is called the Extended Processor ! * States: * * o Traditional x87 FPU * o Vector Registers (%xmm, %ymm, %zmm) * o Memory Protection Extensions (MPX) Bounds Registers * o Protected Key Rights Registers (PKRU) * o Processor Trace data + * o Control-Flow Enforcement state + * o Hardware Duty Cycle + * o Hardware P-states * * The rest of this covers how the FPU is managed and controlled, how state is * saved and restored between threads, interactions with hypervisors, and other ! * information exported to userland through aux vectors. A lot of background * information is here to synthesize major parts of the Intel SDM, but * unfortunately, it is not a replacement for reading it. * * FPU Control Registers * ---------------------
*** 331,341 **** * that all future threads that are descendants of the current one get the * thread context operations (unless they call exec). * * To deal with some things like the agent lwp, we double check the state of the * FPU in sys_rtt_common() to make sure that it has been enabled before ! * returning to user land. In general, this path should be rare, but it's useful * for the odd lwp here and there. * * The FPU state will remain valid most of the time. There are times that * the state will be rewritten. For example in restorecontext, due to /proc, or * the lwp calls exec(). Whether the context is being freed or we are resetting --- 339,349 ---- * that all future threads that are descendants of the current one get the * thread context operations (unless they call exec). * * To deal with some things like the agent lwp, we double check the state of the * FPU in sys_rtt_common() to make sure that it has been enabled before ! * returning to userland. In general, this path should be rare, but it's useful * for the odd lwp here and there. * * The FPU state will remain valid most of the time. There are times that * the state will be rewritten. For example in restorecontext, due to /proc, or * the lwp calls exec(). Whether the context is being freed or we are resetting
*** 360,380 **** * * This was not always the case. Traditionally on x86 a 'lazy' FPU restore was * employed. This meant that the FPU would be saved on a context switch and the * CR0.TS bit would be set. When a thread next tried to use the FPU, it would * then take a #NM trap, at which point we would restore the FPU from the save ! * area and return to user land. Given the frequency of use of the FPU alone by ! * libc, there's no point returning to user land just to trap again. * * There are a few cases though where the FPU state may need to be changed for a * thread on its behalf. The most notable cases are in the case of processes * using /proc, restorecontext, forking, etc. In all of these cases the kernel * will force a threads FPU state to be saved into the PCB through the fp_save() * function. Whenever the FPU is saved, then the FPU_VALID flag is set on the * pcb. This indicates that the save state holds currently valid data. As a side * effect of this, CR0.TS will be set. To make sure that all of the state is ! * updated before returning to user land, in these cases, we set a flag on the * PCB that says the FPU needs to be updated. This will make sure that we take * the slow path out of a system call to fix things up for the thread. Due to * the fact that this is a rather rare case, effectively setting the equivalent * of t_postsys is acceptable. * --- 368,388 ---- * * This was not always the case. Traditionally on x86 a 'lazy' FPU restore was * employed. This meant that the FPU would be saved on a context switch and the * CR0.TS bit would be set. When a thread next tried to use the FPU, it would * then take a #NM trap, at which point we would restore the FPU from the save ! * area and return to userland. Given the frequency of use of the FPU alone by ! * libc, there's no point returning to userland just to trap again. * * There are a few cases though where the FPU state may need to be changed for a * thread on its behalf. The most notable cases are in the case of processes * using /proc, restorecontext, forking, etc. In all of these cases the kernel * will force a threads FPU state to be saved into the PCB through the fp_save() * function. Whenever the FPU is saved, then the FPU_VALID flag is set on the * pcb. This indicates that the save state holds currently valid data. As a side * effect of this, CR0.TS will be set. To make sure that all of the state is ! * updated before returning to userland, in these cases, we set a flag on the * PCB that says the FPU needs to be updated. This will make sure that we take * the slow path out of a system call to fix things up for the thread. Due to * the fact that this is a rather rare case, effectively setting the equivalent * of t_postsys is acceptable. *
*** 386,396 **** * * The FPU_VALID flag on the currently executing thread's pcb is meant to track * what the value of CR0.TS should be. If it is set, then CR0.TS will be set. * However, because we eagerly restore, the only time that CR0.TS should be set * for a non-kernel thread is during operations where it will be cleared before ! * returning to user land and importantly, the only data that is in it is its * own. * * Kernel FPU Usage * ---------------- * --- 394,404 ---- * * The FPU_VALID flag on the currently executing thread's pcb is meant to track * what the value of CR0.TS should be. If it is set, then CR0.TS will be set. * However, because we eagerly restore, the only time that CR0.TS should be set * for a non-kernel thread is during operations where it will be cleared before ! * returning to userland and importantly, the only data that is in it is its * own. * * Kernel FPU Usage * ---------------- *
*** 439,449 **** * Certain operations can cause the kernel to take traps due to FPU activity. * Generally these events will cause a user process to receive a SIGFPU and if * the kernel receives it in kernel context, we will die. Traditionally the #NM * (Device Not Available / No Math) exception generated by CR0.TS would have * caused us to restore the FPU. Now it is a fatal event regardless of whether ! * or not user land causes it. * * While there are some cases where the kernel uses the FPU, it is up to the * kernel to use the FPU in a way such that it cannot receive a trap or to use * the appropriate trap protection mechanisms. * --- 447,457 ---- * Certain operations can cause the kernel to take traps due to FPU activity. * Generally these events will cause a user process to receive a SIGFPU and if * the kernel receives it in kernel context, we will die. Traditionally the #NM * (Device Not Available / No Math) exception generated by CR0.TS would have * caused us to restore the FPU. Now it is a fatal event regardless of whether ! * or not userland causes it. * * While there are some cases where the kernel uses the FPU, it is up to the * kernel to use the FPU in a way such that it cannot receive a trap or to use * the appropriate trap protection mechanisms. *
*** 471,482 **** --- 479,933 ---- * more information. As a result, we set up an aux vector that contains * information about what save and restore mechanisms it should be using and * the sizing thereof based on what the kernel supports. This is passed down in * a series of aux vectors SUN_AT_FPTYPE and SUN_AT_FPSIZE. This information is * initialized in fpu_subr.c. + * + * Signal Handling and the ucontext_t + * ---------------------------------- + * + * One of the many gifts that signals give us is the twofold fact that when a + * signal occurs, the signal handler is allowed to change the CPU's state + * arbitrarily and when the signal handler is done executing, we must restore it + * back to the original state. However, the second part of this is that the + * signal handler is actually allowed to modify the state that the thread will + * return to! To create this facade, the kernel will create a full ucontext_t + * state, effectively calling getcontext(2) on the thread's behalf, and a + * pointer to that is given to the signal handler (the void * argument for the + * sa_sigaction function pointer in sigaction(2)). When libc is done with a + * signal, it will call setcontext(2) with that same ucontext_t. + * + * Now, the ucontext_t has a fixed ABI for both ILP32 and LP64 environments and + * it's often declared on the stack itself, with the signal handler spilling all + * this state to the stack. The ucontext_t machine portion was broken into the + * general purpose and floating point registers. In 64-bit code, the floating + * point registers were mostly the same as the results of the fxsave instruction + * (i.e. struct fxsave_state). While the 64-bit kernel still uses the equivalent + * starting point for information, it is transformed into a different shape to + * deal with the history of the 32-bit SYS V ABI. + * + * While this worked, if you're reading this, you're aware that the x86 FPU and + * extended register states didn't stop at the initial 16 128-bit %xmm + * registers. Since then we have added 256-bit %ymm, 512-bit %zmm, and the %k + * opmask registers. None of these fit inside the standard ucontext_t; however, + * they must all be preserved and restored across a signal. While the various + * x86 platform-specific ABIs all suggest that these registers are not preserved + * across a function call, receiving a signal is not a function call and must be + * thought of like a process receiving an interrupt. In other words, this + * extended state must be preserved. + * + * To facilitate this, we have extended the ucontext_t structure with an + * additional flag, UC_XSAVE, which indicates that the traditional padding + * member, uc_xsave, actually is a pointer to the extended state. While this is + * accessible outside of a signal handling context through the combination of + * ucontext_alloc(3C) and getcontext_extd(2), our design around saving this + * state is focused on signal handling. Signal handling spills all this state to + * the stack and if we cannot spill the entire state to the stack then our + * inability to deliver the signal results in the process being killed! While + * there are separate efforts to ensure that the signal stack sizing that is + * used for the minimum and maximum signal sizes are sufficient, we still need + * to do our part to minimize the likelihood here. + * + * In designing this, we make the following observations which have helped us + * focus our design: + * + * o While the start of an xsave area is the traditional 512-byte fxsave XMM + * region, we already have that in the fpregs. Thus there is no reason to + * duplicate it. This not only saves 512 bytes of additional stack space, + * but it also means we don't have to ask which of the version of it to take + * if they were to differ. + * + * o Many applications out there aren't necessarily using the extended vectors + * and even when we do make libc and others take advantage of it, it will + * behoove us to ensure that they are put back into their initial state + * after use. This leads us to expect that in a number of cases, the actual + * extended register state will be in its initial state. + * + * o While the signal handler does allow contents to be modified, we are + * starting with making the interface private and thus allowing us to excise + * components that are in their initial state. + * + * o There are similarities to what we want to create with the compressed + * xsave format; however, because we don't always have support for the + * compressed format, we can't just arbitrarily say let's do a compressed + * save to the user stack. + * + * o Because we are not handing this state directly to and from hardware, we + * don't need to meet some of the constraints of the compressed xsave format + * around wanting alignment for the initial save or additional components. + * + * All of the above lead us to our own unique format for this data. When the + * UC_XSAVE flag is set in the ucontext_t, the uc_xsave member points to a + * uc_xsave_t structure which has a magic version number, a 32-bit length of the + * overall structure, and the 64-bit state bit-vector to represent which + * components are valid. Following this 8-byte header, each component that is + * present in the bit vector is immediately written out in roughly ascending bit + * order (the order is determined based on the order of the fpu_xsave_info + * array). + * + * This makes the rough logic that we have here when taking a signal and writing + * out this state as: + * + * 1. Ensure that the FPU is saved and that the contents of the pcb save area + * are valid. That is, call fp_save() if the state is not already flagged + * with FPU_VALID. + * + * 2. Copy the bit-vector from the save area and remove the XFEATURE_LEGACY_FP + * and XFEATURE_SSE bits as these will be placed in the xsave area. + * + * 3. Initialize the uc_xsave_t by setting our version field, initializing the + * length to the length of the current structure, and then setting the + * modified bit vector above. + * + * 4. Walk each remaining bit of the bit-vector. For each set bit, copy out + * its extended state starting at the current length in the header and then + * increase the header size by that length. + * + * 5. Finally write out the final uc_xsave_t structure. + * + * The above process is also used when someone manually calls getcontext_extd(2) + * to get this state. The main difference between the two is which copyout + * function we use. This deserves some explanation. Our main starting point for + * all the logic here is fpu_signal_copyout(). It takes a copyfunc that allows + * the signal handling context to operate with a different copyout than we + * normally use in say getcontext_extd(2). + * + * When we've received a signal, we're at the intersection of several different + * gotchas. Normal copyout (or ddi_copyout()) will trigger watchpoints. That is, + * the watchpoints effectively set a copyout override function (t_copyops) that + * we end up vectoring to rather than a normal copyout. This allows the data to + * be modified and for the watchpoint to fire. While this is all well and good + * normally, it is problematic if we are trying to handle a signal. The signal + * deliver logic, sendsig(), goes through and disables the watchpoint for the + * region of the stack that we are copying out to. However, disabling + * watchpoints is not sufficient, we also need to use the copyout_noerr + * variants. + * + * These variants also require the use of on_fault() and no_fault() for error + * handling. While it is tempting to try and on_fault() the entire + * fpu_signal_copyout() operation, that is actually fraught for a few reasons. + * The first is that we don't want to disable faults during the entire operation + * as if the kernel messes up we will treat that as a user error. That isn't + * theoretical and happened during development. The second and perhaps more + * important issue is that correctly bounding the on_fault() / no_fault() means + * being careful about state. For example, kernel pre-emption is often disabled + * during parts of these operations, but it needs to be re-enabled when we're + * done. This would require tracking in some volatile variable that this had + * been enabled and disabled and tracking that. + * + * Instead, this is why fpu_signal_copyout() takes a copy out function as an + * argument. When we're in signal handling context, the function will use + * coypout_noerr() and wrap it in the appropriate on_fault() mechanisms. + * + * RESTORING STATE + * + * Copying out our current state is the easier half of this problem. When the + * kernel is done with a signal it calls setcontext(2) with the ucontext_t we + * assembled for it as described above. setcontext(2) isn't just used for + * returning from signals. + * + * The process for this goes in two steps. The first step is to copy in, + * validate, and transform the ucontext_t UC_XSAVE that we created above into an + * equivalent xsave format that we can use the appropriate xrstor function on. + * This first phase is implemented in fpu_signal_copyin(). Once that is done, we + * come back through a second phase that is driven out of restorecontext() and + * is implemented in fpu_set_xsave(). + * + * Let's start by discussing the second part of this, which is more + * straightforward. In particular, the second phase assumes that all of the + * validation and error handling has been done by the first phase. This means + * here, we have a buffer that is already the appropriate size + * (cpuid_get_xsave_size()) and all we need to do is make sure that we can + * replace the actual save state with the current one. + * + * The only piece of shenanigans we have to do is around the kernel provided + * notion of 'status' and 'xstatus', which are cached versions of the x87 and + * SSE exception vectors. These are part of the fpregset ABI and therefore we + * need to propagate them from the temporary storage that part 1 sets up in the + * ignored region of the fxsave data. We use that because it is not persisted by + * the CPU, so clobbering it is generally alright. + * + * Once that is done, we simply note that we need a PCB update to occur to + * refresh the FPU state before we return to userland. Given that someone has + * called setcontext(2), this was always going to happen because we have to + * update segment registers and related, so this isn't so bad. With that, let's + * move onto the more nuanced part (1). + * + * When we're handling a setcontext(2) we have, in userland, a data structure + * that should match one we serialized out, though we cannot assume that a user + * has not modified it either accidentally or maliciously. Our goal is to set up + * the appropriate xsave state that can be passed to the CPU's xrstor. The first + * problem we have to deal with is where do we actually put this state? + * + * While not many programs actually call setcontext(2) on their own volition, + * this is going to get hit every time we take a signal. The first thought was + * to re-use the existing thread's save area; however, that's a bit challenging + * for a few reasons. In particular, we would need to ensure that we don't go + * off-CPU for any reason, which we cannot assume with a copyin from a user + * address space. In particular, it is trivial for us to hit a case where the + * stack has been paged out for some reason, which eschews that path. + * + * Instead, whenever a thread first calls setcontext(2), generally from signal + * context, we will at that time allocate another entry from the 'fpsave_cachep' + * kmem cache, giving us a buffer of the appropriate space to handle this. Once + * this buffer has been allocated, we leave it assigned to the thread's pcb and + * only tear it down when the thread itself finally exits. We reason that a + * thread that takes a signal once is either going to have the process exit + * shortly thereafter or is much more likely to take a signal again in the + * future. Many daemons and other processes set things up so signals are + * dispatched via one location, masking signals in other thread, using + * sigsuspend(2), signalfd(3C), or something similar. + * + * With this buffer in hand, we begin our task of reassembling state. Note, all + * of this is conditional on UC_XSAVE being set in the uc_flags member of the + * ucontext_t. If it is not set, then we assume that there is no extended state + * and will use the traditional path of setting the fpregset_t into the system + * via setfpregs(). + * + * We first will copyin and validate the uc_xsave_t. In particular, we need to + * make sure the version makes sense and that the xsave component bit-vector + * doesn't have anything unexpected and more importantly unsupported in it, and + * that the addresses we've been given are within the user address space. At + * this point we can walk through our table of implemented bits and process + * them. + * + * For most components in here, the processing is straightforward. We continue + * walking our cursor and copy data into the kernel and place it in the + * appropriate place in our xsave state. If a xsave state component bit-vector + * isn't set, then we must ensure that we have the item in the initial state, + * which for everything other than the x87/SSE state is the memory being zeroed. + * + * The most unique case in the copyin state is that of the x87/SSE state. You + * might recall that we didn't copy it out explicitly as part of the uc_xsave_t, + * but instead have opted to use the single definition in the fpregset_t. Thus + * here, we copy it out of the fpregset_t, which the kernel has helpfully + * already unified into the 64-bit fxsave version prior to calling us, and + * install that into the save area we're building up. + * + * As part of this, there are two important pieces to be aware of. The first is + * that because the fpregset_t has both the status and xstatus members + * mentioned earlier, we temporarily copy them to the software-usable ignored + * areas of the fxsave state so we can corral this extra state into part (2) + * without needing to allocate additional space. The second piece is that when + * we're done processing this we explicitly remove the UC_FPU flag that would + * tell the kernel to proceed with updating that region. The problem is that + * that goes directly into the pcb's save area and not to the intermediate + * buffer as it uses the same entry point as /proc, mainly setfpregs(). + * + * We don't do much validation of the actual contents of the registers that are + * being set with the exception of ensuring that no reserved bits of the mxcsr + * are used. This is not as strict as /proc, but failure here means the process + * is likely going to die (returning from setcontext() in a signal handler is + * fatal). + * + * /proc xregs + * ----------- + * + * Observability of the state of the extended registers is important for + * understanding the system. While on the surface this is similar to signal + * handling, it is crucially different in a number of ways: + * + * o In signal handling, we're trying to conserve every byte of stack that we + * can. + * o The /proc xregs file will end up in core files, which means that we need + * a way of knowing what components are present and not present in it, + * because this will vary from CPU to CPU due to the addition of + * architectural features. For example, some CPUs support AVX-512, but + * others do not. + * o The signal handling structure is private and we're not trying to have + * software modify it, on the other hand, the /proc interfaces that we + * support we do want software to be able to interrogate and manipulate. + * These need to be something that we can introduce additional components + * into and make other changes that still allow it to work. + * + * The x86 xregs format is documented in proc(5). The short form is that the + * prxregset_hdr_t has a number of information entries, which are of the type + * prxregset_info_t. Each of the information headers has a type, size, and + * offset which indicate where to find the additional data. + * + * Each entry is described as one of the entries in the fpu_xsave_info[]. These + * items either are a 1:1 correspondence with a xsave related feature (e.g. + * there is one entry for each of the three AVX-512 components) or it is + * something synthetic that we provide as additional information such as the + * PRX_INFO_XCR, which is a way of getting information about the system such as + * what is enabled in %xcr0 out there. + * + * Unlike signal handling, we are given the buffer to place everything that + * needs to be written out. This is partially the design of the /proc APIs. That + * is, we will always assemble everything into the entire buffer that /proc asks + * us to, and then it will use as much or as little of it as is required. + * Similarly, when setting things, we don't have to worry about copying in + * information in the same way as signal handling does, because /proc takes care + * of it and always hands us a full buffer. Sizing that is a little nuanced, but + * is all handled in prmachdep.c. + * + * When someone performs a read of the xregs and thus is asking us for the + * current state, there is a little bit of nuance that we need to deal with + * here. The first, is whether or not the FPU is enabled and the second is if + * the FPU is enabled, whether a given component is noted as being in its + * initial state. This basically gives us three possible states for a given + * component: + * + * 1. FPU_EN is not set and FPU_VALID is not set. This means we need to take + * the illumos FPU default for an item. More on that in a moment. + * 2. The saved xsave state indicates that the bit for a given component is + * zero -- specifically the xsh_xstate_bv member of the struct xsave_state. + * In this case, we must take the CPU's default for an item. This is + * usually the same as illumos, but not always. + * 3. The saved xsave state indicates that a given component's state bit is + * valid. The simplest of our cases. We can just take what we have from the + * xsave state. + * + * The CPU's default state for most components other than the x87/SSE state is + * to have it be zeroed. This is what we treat as our default state as well. The + * primary difference is in the initialization of the x87/SSE state. The SYS V + * ABI requires that we enable a different floating point control word then the + * hardware default. This means that when we're dealing with case (1) for + * x87/SSE we have to be more careful than the other components. Thankfully for + * everything else this is just keeping it zeroed. + * + * A reasonable question would be why not just skip components that aren't + * marked as present. There are a few reasons we take a different approach and + * always include it. Both of these are to make lives simpler for consumers. In + * the first case, when someone is performing a read and wants to reassemble and + * answer the question of 'what is the value of %ymm0 or %zmm15', they have + * to combine multiple disparate parts. If one knows that the data we put into + * there is always valid and represents what is in hardware and doesn't have to + * keep track of what are the defaults in different circumstances, then that + * greatly simplifies consumers lives. It also helps us for core files and other + * observability cases because the answer to what is the operating system's + * default may change over time. + * + * Similarly, including all the possible structures means that we have + * simplified someone who does a write. Writes are always setting the full state + * of a thread, meaning that if someone wants to modify only a single register + * they must do a read, modify, and write. By including everything that they + * might need, it makes it easier for consumers to do this and not have to cons + * up the whole structure on their own. + * + * When we're setting state, things change around a little bit. We have a few + * constraints that are laid out in proc(5). In particular, we require that the + * PRX_INFO_XSAVE component always be present to tell us which other components + * we expect to be here and which ones we don't. We also are much stricter about + * writes in several ways. Of all the components, the PRX_INFO_XCR is read-only + * and may not be modified by a calling process. In addition, when we have + * 32-bit applications which have reserved registers in the %ymm, %zmm, etc. + * segments, if they are being written to and have modifications, then we will + * indicate an error there. + * + * Because we are given the entire buffer from userland and don't need to have + * an intermediate place to copy it in, we will validate the entire thing in + * advance. Once it has been validated and we consider it legal, then we will + * translate each entry into its corresponding entry in pcb's normal floating + * point state. This is different from signal handling mostly because of the + * fact that we are not using copyin, and once we get to this point, there is + * no more validation, so we don't have the same concerns around blocking while + * pre-emption is disabled. + * + * The Wrinkle with fpregs + * ----------------------- + * + * When we instead turn our attention to the fpregs, whether we're gathering + * them as part of the ucontext_t or as part of /proc, there are a few + * complications that we need to be aware of when we're operating on a kernel + * that is using xsave as the save mechanism. When we're using fxsave as the + * save mechanism, the CPU will always save the entire 512-byte fxsave region. + * The fpregs ABI that the kernel expects is basically this structure itself, + * which is transformed into a 32-bit compatible form in archdep.c. + * + * But xsave makes this much more complex and has been a source of historical + * bugs in the system. In particular, unlike fxsave, xsave has its component bit + * vector that is written out to indicate validity. This means that blindly + * copying the fxsave area without checking those bits will lead us to do the + * wrong thing. The XMM state flag mostly covers the 16 128-bit %xmm registers, + * while the x87 legacy fp flag covers the rest of the state. This is all good, + * aside from the MCXSR. + * + * One of the more complicated pieces of xsave state management is correctly + * answering the question of when the MXCSR is written out to xsave_state. In + * practice, this is rather convoluted and varies. If either the XMM or AVX + * feature bits are set then the CPU will write out the MXCSR and its mask + * register into the traditional fxsave state region. This behavior is dependent + * on the type of save function that we use. xsave and xsaveopt will look at the + * AVX feature bit; however, xsavec does not and only considers the SSE feature + * bit. This means that when we're retrieving things, we need to check both of + * those bits to determine if we should use the initial state or the value + * written out. + * + * When we come to someone trying to set the fpregs through /proc, the main + * question we have is what happens to the extended registers. We have opted to + * implement and document it such that a write to the fpregs only impacts the + * fpregs. Put differently, we will save the FPU state with fp_save() ahead of + * copying the data into the save area, set the state bits for x87 and XMM + * state, and then set the FPU to be restored. All in all, this basically means + * that writing to fpregs does not touch any of the %ymm, %zmm, or other state + * that we might have present. + * + * Forward Looking: Adding Intel AMX Support + * ----------------------------------------- + * + * Nothing can stop the march of features being added into the FPU. One of the + * larger chunks that we will need to wrangle with is Intel's Advanced Matrix + * Extensions (AMX), which add a large chunk of xsave state to each process. + * While things like AVX and AVX-512 have been enabled by default, the broader + * OS community has not been wanting to do this for AMX ,because of the size of + * the state which exceeds 8 KiB. While the signal handling state went out of + * its way to minimize the size it wrote to the stack, if this is used, it would + * need to be preserved. + * + * To deal with this reality and the fact that folks don't really want to + * enable it by default for all purposes when its use will be quite special + * purpose, Intel has also added a MSR around extended feature disable or xfd. + * This is what we represent in the PRX_INFO_XCR prx_xfd member. Our starting + * assumption, and the reason that so much of the /proc and signal logic ensures + * that we have the thread and process around, taking as an example the unused + * process argument in fpu_proc_xregs_info(), is that we will follow suit and + * default to having support disabled, but that a process will be able to opt + * into it, which will result in several different assumptions around signal + * stack sizing and cause us to reallocate and extend the pcb's FPU save state. + * + * The following is a list of items to pay attention to for future folks who + * work on this: + * + * o We will want to confirm whether other systems have opted to make this + * process-wide or thread-wide. Assuming process-wide, we will need to do a + * hold of all lwps while making a change. The interface for that probably + * doesn't want to be /proc, as a process probably doesn't want to write to + * its own control file. Changing it for another process could be done + * through the agent-lwp. + * o Opting into this should probably be a one-way street. + * o Opting into this will need to evaluate all threads and in particular + * stack sizes to confirm they adhere to the new minimum. + * o We will need to make sure that setting and clearing the xfd MSR is part + * of the FPU context ops and something we set by default on every CPU. + * o We will need to add a new interface to allow opting into this feature. + * o We will need to ensure that all subsequently created signal stacks adhere + * to a required minimum size that we communicate through libc. + * o We will need to make sure that both rtld and libc no longer rely on a + * static value of the AT_SUN_FPSIZE, but rather realize that this can be + * dynamic. At that time, we should evaluate if we can get away with not + * needing to save this for rtld, even though signal handlers should assume + * they will. + * o The various components (because there is more than one) will want to be + * added to the fpu_xsave_info[]. Consulting the processes's xfd will be + * required and probably require logic changes. + * + * The above is not exhaustive. We'll probably have some other issues and fun + * while doing this. */ + /* + * The kind of FPU we advertise to rtld so it knows what to do when working + * through the PLT. + */ + int fp_elf = AT_386_FPINFO_FXSAVE; + + /* + * Mechanism to save FPU state. + */ + int fp_save_mech = FP_FXSAVE; + kmem_cache_t *fpsave_cachep; /* Legacy fxsave layout + xsave header + ymm */ #define AVX_XSAVE_SIZE (512 + 64 + 256)
*** 487,496 **** --- 938,954 ---- CTASSERT(sizeof (struct fnsave_state) == 108); CTASSERT((offsetof(struct fxsave_state, fx_xmm[0]) & 0xf) == 0); CTASSERT(sizeof (struct xsave_state) >= AVX_XSAVE_SIZE); /* + * Basic architectural alignment information. + */ + #define FPU_ALIGN_XMM 16 + #define FPU_ALIGN_YMM 32 + #define FPU_ALIGN_ZMM 64 + + /* * This structure is the x86 implementation of the kernel FPU that is defined in * uts/common/sys/kfpu.h. */ typedef enum kfpu_flags {
*** 548,569 **** * MXCSR register */ uint32_t sse_mxcsr_mask = SSE_MXCSR_MASK_DEFAULT; /* - * Initial kfpu state for x87 used by fpinit() - */ - const struct fnsave_state x87_initial = { - FPU_CW_INIT, /* f_fcw */ - 0, /* __f_ign0 */ - 0, /* f_fsw */ - 0, /* __f_ign1 */ - 0xffff, /* f_ftw */ - /* rest of structure is zero */ - }; - - /* * This vector is patched to xsave_ctxt() or xsaveopt_ctxt() if we discover we * have an XSAVE-capable chip in fpu_probe. */ void (*fpsave_ctxt)(void *) = fpxsave_ctxt; void (*fprestore_ctxt)(void *) = fpxrestore_ctxt; --- 1006,1015 ----
*** 659,669 **** /*NOTREACHED*/ } /* * Mark that both the parent and child need to have the FPU cleaned up ! * before returning to user land. */ ctxop_attach(ct, fp_ctxop_allocate(cfp)); } --- 1105,1115 ---- /*NOTREACHED*/ } /* * Mark that both the parent and child need to have the FPU cleaned up ! * before returning to userland. */ ctxop_attach(ct, fp_ctxop_allocate(cfp)); }
*** 864,873 **** --- 1310,1320 ---- * We keep a copy of the pointer in lwp_fpu so that we can restore the * value in forklwp() after we duplicate the parent's LWP state. */ lwp->lwp_fpu = fp->fpu_regs.kfpu_u.kfpu_generic = kmem_cache_alloc(fpsave_cachep, KM_SLEEP); + fp->fpu_signal = NULL; if (fp_save_mech == FP_XSAVE) { /* * * We bzero since the fpinit() code path will only
*** 886,895 **** --- 1333,1347 ---- if (fp->fpu_regs.kfpu_u.kfpu_generic != NULL) { kmem_cache_free(fpsave_cachep, fp->fpu_regs.kfpu_u.kfpu_generic); lwp->lwp_fpu = fp->fpu_regs.kfpu_u.kfpu_generic = NULL; } + + if (fp->fpu_signal != NULL) { + kmem_cache_free(fpsave_cachep, fp->fpu_signal); + fp->fpu_signal = NULL; + } } /* * Called during the process of forklwp(). The kfpu_u pointer will have been * overwritten while copying the parent's LWP structure. We have a valid copy
*** 915,924 **** --- 1367,1378 ---- /* copy the parent's values into the new lwp's struct */ bcopy(lwp->lwp_pcb.pcb_fpu.fpu_regs.kfpu_u.kfpu_generic, xp, sz); /* now restore the pointer */ lwp->lwp_pcb.pcb_fpu.fpu_regs.kfpu_u.kfpu_generic = xp; + /* Ensure that we don't inherit our parent's signal state */ + lwp->lwp_pcb.pcb_fpu.fpu_signal = NULL; } /* * Handle a processor extension error fault * Returns non zero for error.
*** 1521,1526 **** --- 1975,3291 ---- } else { f = FPU_KERNEL; } curthread->t_lwp->lwp_pcb.pcb_fpu.fpu_flags &= ~f; } + } + + /* + * Fill in FPU information that is required by exec. + */ + void + fpu_auxv_info(int *typep, size_t *lenp) + { + *typep = fp_elf; + switch (fp_save_mech) { + case FP_FXSAVE: + *lenp = sizeof (struct fxsave_state); + break; + case FP_XSAVE: + *lenp = cpuid_get_xsave_size(); + break; + default: + *lenp = 0; + break; + } + } + + /* + * This function exists to transform an xsave_state into an fxsave_state. The + * way that we have to do this is nuanced. We assume that callers have already + * handled FPU_EN and thus we only need to consider the xsave_state and its + * component vector itself. This results in the following cases that we need to + * consider: + * + * o Neither the x87 / XMM state bits are set. We use the hardware default and + * need to ensure to copy the xsave header. + * o Both x87 / XMM state bits are set. We can copy everything. + * o Only the x87 bit is set. We need to copy the x87 state but make the XMM + * state be in the initial case. + * o Only the XMM bit is set. The reverse of the above case. + * + * The illumos and hardware defaults in 'sse_initial' and 'avx_initial' are + * generally the same; however, the default floating point control word is + * different. + * + * Finally, we have the complication of the MXCSR and MCXSR_MASK registers. + * Because we are using xsave and xsaveopt in the kernel right now and not + * xsavec, the hardware may write out the MXCSR and MXCSR_MASK registers if the + * XFEATURE_AVX bit is set. Therefore if we don't have the XMM bit set but AVX + * is set, we must also come back and copy out the MXCSR register. Sorry, we + * don't make the rules. + */ + static void + fpu_xsave_to_fxsave(const struct xsave_state *xsave, struct fxsave_state *fx) + { + const uint64_t comps = xsave->xs_header.xsh_xstate_bv; + + switch (comps & (XFEATURE_LEGACY_FP | XFEATURE_SSE)) { + case XFEATURE_LEGACY_FP | XFEATURE_SSE: + bcopy(xsave, fx, sizeof (*fx)); + return; + case XFEATURE_LEGACY_FP: + bcopy(xsave, fx, offsetof(struct fxsave_state, fx_xmm)); + fx->fx_mxcsr = SSE_MXCSR_INIT; + fx->fx_mxcsr_mask = 0; + break; + case XFEATURE_SSE: + bcopy(&sse_initial, fx, offsetof(struct fxsave_state, + fx_mxcsr)); + + fx->fx_fcw = FPU_CW_INIT_HW; + fx->fx_mxcsr = xsave->xs_fxsave.fx_mxcsr; + fx->fx_mxcsr_mask = xsave->xs_fxsave.fx_mxcsr_mask; + bcopy(xsave->xs_fxsave.fx_xmm, fx->fx_xmm, sizeof (fx->fx_xmm)); + break; + default: + bcopy(&sse_initial, fx, sizeof (*fx)); + fx->fx_fcw = FPU_CW_INIT_HW; + break; + } + + /* + * Account for the AVX causing MXCSR to be valid. + */ + if ((xsave->xs_header.xsh_xstate_bv & XFEATURE_AVX) != 0 && + (xsave->xs_header.xsh_xstate_bv & XFEATURE_SSE) == 0) { + fx->fx_mxcsr = xsave->xs_fxsave.fx_mxcsr; + fx->fx_mxcsr_mask = xsave->xs_fxsave.fx_mxcsr_mask; + } + } + + /* + * This function is designed to answer the question of are we using any xsave + * family of instructions in context switch and therefore we have this state. + * This should still remain true if we are using xsavec or xsaves in the kernel + * in the future. + */ + boolean_t + fpu_xsave_enabled(void) + { + return (fp_save_mech == FP_XSAVE); + } + + /* + * The following structure is used to track and manage the programmatic + * construction of /proc and signal stack spilling of xsave information. All + * known xsave types that the kernel supports must be included here. + */ + typedef struct xsave_proc_info { + /* + * This matches the /proc xregs type that this data represents. This s + * used for /proc only. + */ + uint32_t xi_type; + /* + * This indicates the size of the /proc data that we're operating on. + * This is only used for /proc. + */ + size_t xi_size; + /* + * This indicates the alignment that we want to have for the member when + * we're writing out. This is not used when setting data. This is only + * used for /proc. + */ + size_t xi_align; + /* + * This indicates whether this member must always be considered or not. + * This is used in both /proc and context/signal handling. + */ + bool xi_always; + /* + * This contains the corresponding bits in the xsave bit vector that + * corresponds to this entry. This is used for both /proc and + * context/signal handling. + */ + uint64_t xi_bits; + /* + * The xi_fill function pointer is used to write out the /proc regset + * data (e.g. when a user reads xregs). This is only used for the /proc + * handling. The xi_valid function pointer is used instead to validate a + * given set of data that we've read in, while the xi_set pointer is + * used to actually transform the data in the underlying fpu save area. + */ + void (*xi_fill)(const fpu_ctx_t *, const struct xsave_proc_info *, + void *); + bool (*xi_valid)(model_t, const void *); + void (*xi_set)(fpu_ctx_t *, const struct xsave_proc_info *, + uint64_t, const void *); + /* + * The xi_signal_in and xi_signal_out function pointers are used for + * extended context and signal handling information. They are used when + * reading in data from a ucontex_t and writing it out respectively. + * These are only used for context/signal handling. + */ + int (*xi_signal_in)(const struct xsave_proc_info *, + const ucontext_t *, const uc_xsave_t *, void *, uintptr_t *, + const uintptr_t); + int (*xi_signal_out)(const struct xsave_proc_info *, fpu_copyout_f, + uc_xsave_t *, const void *fpup, uintptr_t); + } xsave_proc_info_t; + + static bool + fpu_proc_xregs_initial_state(const fpu_ctx_t *fpu, uint64_t feats) + { + if ((fpu->fpu_flags & (FPU_EN | FPU_VALID)) == 0) { + return (B_TRUE); + } + + return ((fpu->fpu_regs.kfpu_u.kfpu_xs->xs_header.xsh_xstate_bv & + feats) == 0); + } + + static void + fpu_proc_xregs_xcr_fill(const fpu_ctx_t *fpu, const xsave_proc_info_t *info, + void *datap) + { + prxregset_xcr_t *xcr = datap; + + xcr->prx_xcr_xcr0 = xsave_bv_all; + } + + /* + * Unlike other instruction portions, we treat the xsave header and the legacy + * XMM section together as both are somewhat tied at the instruction hip. Unlike + * the latter values, the initial state here is not quite the same. + */ + static void + fpu_proc_xregs_xsave_fill(const fpu_ctx_t *fpu, const xsave_proc_info_t *info, + void *datap) + { + prxregset_xsave_t *prxsave = datap; + const struct xsave_state *xsave = fpu->fpu_regs.kfpu_u.kfpu_xs; + size_t hdr_off; + + /* + * In the x87/XMM case, the no device vs. initial state is different + * because the initial state case still wants us to copy the real xsave + * header. It's also worth calling out that the actual illumos default + * fxsave state is not the same as what Intel documents. The main + * difference is in what the x87 FPU control word is. This results in + * the following different cases that we need to think about: + * + * o FPU_EN is not set. So we use the illumos default. + */ + if ((fpu->fpu_flags & FPU_EN) == 0) { + bcopy(&avx_initial, prxsave, sizeof (*prxsave)); + return; + } + + /* + * Convert all the fxsave region while taking into account the validity + * of the xsave bits. The prxregset_xsave_t structure is identical in + * the first 512-bits to the prxsave structure. + */ + fpu_xsave_to_fxsave(xsave, (struct fxsave_state *)prxsave); + + /* + * Now that we've dealt with the x87 and XMM state, take care of the + * header. + */ + hdr_off = offsetof(prxregset_xsave_t, prx_xsh_xstate_bv); + bcopy((const void *)((uintptr_t)xsave + hdr_off), + (void *)((uintptr_t)prxsave + hdr_off), + sizeof (struct xsave_header)); + } + + static void + fpu_proc_xregs_std_fill(const fpu_ctx_t *fpu, const xsave_proc_info_t *info, + void *datap) + { + if (!fpu_proc_xregs_initial_state(fpu, info->xi_bits)) { + size_t size, off; + const void *xsave_off; + + cpuid_get_xsave_info(info->xi_bits, &size, &off); + ASSERT3U(size, ==, info->xi_size); + xsave_off = (void *)((uintptr_t)fpu->fpu_regs.kfpu_u.kfpu_xs + + off); + bcopy(xsave_off, datap, info->xi_size); + } + } + + /* + * Users are not allowed to actually set the xcr information this way. However, + * to make it easier for someone to just do a read, modify, write, of the xregs + * data, if it is identical, then we will accept it (and do nothing). + */ + static bool + fpu_proc_xregs_xcr_valid(model_t model, const void *datap) + { + const prxregset_xcr_t *xcr = datap; + + return (xcr->prx_xcr_xcr0 == xsave_bv_all && xcr->prx_xcr_xfd == 0 && + xcr->prx_xcr_pad[0] == 0 && xcr->prx_xcr_pad[1] == 0); + } + + /* + * To match traditional /proc semantics, we do not error if reserved bits of + * MXCSR are set, they will be masked off when writing data. We do not allow + * someone to indicate that they are asking for compressed xsave data, hence the + * check that prx_xsh_comp_bv is zero. Finally, we will check that each + * component that was indicated in the xstate_bv is present as another item as + * part of the broader validation path. + */ + static bool + fpu_proc_xregs_xsave_valid(model_t model, const void *datap) + { + const prxregset_xsave_t *xsave = datap; + uint64_t rsvd[6] = { 0 }; + + if (bcmp(rsvd, xsave->prx_xsh_reserved, sizeof (rsvd)) != 0 || + xsave->prx_xsh_xcomp_bv != 0) { + return (false); + } + + if ((xsave->prx_xsh_xstate_bv & ~xsave_bv_all) != 0) { + return (false); + } + + return (true); + } + + /* + * The YMM, ZMM, and Hi-ZMM registers are all valid when in an LP64 environment + * on x86; however, when operating in ILP32, subsets are reserved. We basically + * require that all reserved portions are set to zero as our way to accept them. + */ + static bool + fpu_proc_xregs_ymm_valid(model_t model, const void *datap) + { + upad128_t ymm_zero[8]; + const prxregset_ymm_t *ymm = datap; + + if (model == DATAMODEL_LP64) { + return (true); + } + + bzero(&ymm_zero, sizeof (ymm_zero)); + return (bcmp(&ymm->prx_ymm[8], &ymm_zero, sizeof (ymm_zero)) == 0); + } + + static bool + fpu_proc_xregs_zmm_valid(model_t model, const void *datap) + { + upad256_t zmm_zero[8]; + const prxregset_zmm_t *zmm = datap; + + if (model == DATAMODEL_LP64) { + return (true); + } + + bzero(&zmm_zero, sizeof (zmm_zero)); + return (bcmp(&zmm->prx_zmm[8], &zmm_zero, sizeof (zmm_zero)) == 0); + } + + static bool + fpu_proc_xregs_hi_zmm_valid(model_t model, const void *datap) + { + prxregset_hi_zmm_t hi_zmm_zero; + const prxregset_hi_zmm_t *hi_zmm = datap; + + if (model == DATAMODEL_LP64) { + return (true); + } + + bzero(&hi_zmm_zero, sizeof (hi_zmm_zero)); + return (bcmp(hi_zmm, &hi_zmm_zero, sizeof (hi_zmm_zero)) == 0); + } + + /* + * The xsave state consists of the first 512 byes of the XMM state and then the + * xsave header itself. Because of the xsave header, this structure is marked + * with xi_always, so we must always process and consider it. + * + * Semantically if either of the bits around SSE / x87 is set, then we will copy + * the entire thing. This may mean that we end up copying a region that is not + * valid into the save area; however, that should be OK as we still have the + * specific bit flags that indicate what we should consider or not. + * + * There is one additional wrinkle we need to consider and honor here. The CPU + * will load the MXCSR values if the AVX bit is set in an xrstor regardless of + * anything else. So if if this is set and we do not have a valid x87/XMM bits + * set then we will set the MXCSR to its default state in case the processor + * tries to load it. For reference see: + * + * o Intel SDM Volume 1: 13.8.1 Standard Form of XRSTOR + * o AMD64 Volume 2: Section 11.5.9 MXCSR State Management + * + * Note, the behavior around this changes depending on whether using the + * compressed xrstor or not. We are not, but it's worth being aware of. We do + * not worry about MXCSR_MASK because the instructions ignore it. + */ + static void + fpu_proc_xregs_xsave_set(fpu_ctx_t *fpu, const xsave_proc_info_t *info, + uint64_t xsave_bv, const void *datap) + { + const struct xsave_state *xs = datap; + + if ((xsave_bv & info->xi_bits) != 0) { + bcopy(&xs->xs_fxsave, &fpu->fpu_regs.kfpu_u.kfpu_xs->xs_fxsave, + sizeof (struct fxsave_state)); + } else if ((xsave_bv & XFEATURE_AVX) != 0) { + fpu->fpu_regs.kfpu_u.kfpu_xs->xs_fxsave.fx_mxcsr = + SSE_MXCSR_INIT; + } + + bcopy(&xs->xs_header, &fpu->fpu_regs.kfpu_u.kfpu_xs->xs_header, + sizeof (struct xsave_header)); + fpu->fpu_regs.kfpu_u.kfpu_xs->xs_fxsave.fx_mxcsr &= sse_mxcsr_mask; + } + + static void + fpu_proc_xregs_std_set(fpu_ctx_t *fpu, const xsave_proc_info_t *info, + uint64_t xsave_bv, const void *datap) + { + size_t size, off; + void *xsave_off; + + cpuid_get_xsave_info(info->xi_bits, &size, &off); + xsave_off = (void *)((uintptr_t)fpu->fpu_regs.kfpu_u.kfpu_xs + + off); + bcopy(datap, xsave_off, size); + } + + /* + * Dealing with XMM data is a little more annoying here. If UC_FPU is set, it + * also contains a copy of the XMM region. That must take priority over anything + * we have here. In the copyout code we do not set the XMM bits here as + * something to copy, therefore if they are set, we currently treat that as an + * error. + * + * The system has always gone through and cleaned up the reserved bits in the + * fxsave state when someone calls setcontext(). Therefore we need to do the + * same thing which is why you see the masking of the mxcsr below. + * + * Finally, there is one last wrinkle here that we need to consider. The + * fpregset_t has historically had two private words that are used to convey the + * status which cache the status/exception information. Therefore, we well... + * cheat. Intel has left bytes 464 (0x1d0) through 511 (0x1ff) available for us + * to do what we want. So we will pass this through that for the moment to help + * us pass this state around without too much extra allocation. + */ + static int + fpu_signal_copyin_xmm(const xsave_proc_info_t *info, const ucontext_t *kuc, + const uc_xsave_t *ucx, void *fpup, uintptr_t *udatap, + const uintptr_t max_udata) + { + struct xsave_state *xsave = fpup; + + if ((ucx->ucx_bv & info->xi_bits) != 0) { + return (EINVAL); + } + + if ((kuc->uc_flags & UC_FPU) != 0) { + bcopy(&kuc->uc_mcontext.fpregs, &xsave->xs_fxsave, + sizeof (struct fxsave_state)); + xsave->xs_fxsave.__fx_ign2[3]._l[0] = + kuc->uc_mcontext.fpregs.fp_reg_set.fpchip_state.status; + xsave->xs_fxsave.__fx_ign2[3]._l[1] = + kuc->uc_mcontext.fpregs.fp_reg_set.fpchip_state.xstatus; + xsave->xs_fxsave.fx_mxcsr &= sse_mxcsr_mask; + xsave->xs_header.xsh_xstate_bv |= info->xi_bits; + } + + return (0); + } + + static int + fpu_signal_copyin_std(const xsave_proc_info_t *info, const ucontext_t *kuc, + const uc_xsave_t *ucx, void *fpup, uintptr_t *udatap, + const uintptr_t max_udata) + { + size_t len, xsave_off; + void *copy_to; + struct xsave_state *xsave = fpup; + + cpuid_get_xsave_info(info->xi_bits, &len, &xsave_off); + if (*udatap + len > max_udata) { + return (EOVERFLOW); + } + + copy_to = (void *)((uintptr_t)fpup + xsave_off); + if (ddi_copyin((void *)*udatap, copy_to, len, 0) != 0) { + return (EFAULT); + } + + xsave->xs_header.xsh_xstate_bv |= info->xi_bits; + *udatap = *udatap + len; + + return (0); + } + + static int + fpu_signal_copyout_std(const xsave_proc_info_t *info, fpu_copyout_f copyfunc, + uc_xsave_t *ucx, const void *fpup, uintptr_t udatap) + { + size_t len, xsave_off; + const void *copy_from; + void *copy_to; + int ret; + + cpuid_get_xsave_info(info->xi_bits, &len, &xsave_off); + copy_from = (void *)(uintptr_t)fpup + xsave_off; + copy_to = (void *)(udatap + ucx->ucx_len); + + ret = copyfunc(copy_from, copy_to, len); + if (ret != 0) { + return (ret); + } + + ucx->ucx_len += len; + ucx->ucx_bv |= info->xi_bits; + return (0); + } + + /* + * This table contains information about the extended FPU states and synthetic + * information we create for /proc, the ucontext_t, and signal handling. The + * definition of the xsave_proc_info_t describes how each member is used. + * + * In general, this table is expected to be in the order of the xsave data + * structure itself. Synthetic elements that we create can go anywhere and new + * ones should be inserted at the end. This structure is walked in order to + * produce the /proc and signal handling logic, so changing the order is + * meaningful for those and probably should not be done lightly. + */ + static const xsave_proc_info_t fpu_xsave_info[] = { { + .xi_type = PRX_INFO_XCR, + .xi_size = sizeof (prxregset_xcr_t), + .xi_align = alignof (prxregset_xcr_t), + .xi_always = true, + .xi_bits = 0, + .xi_fill = fpu_proc_xregs_xcr_fill, + .xi_valid = fpu_proc_xregs_xcr_valid + }, { + /* + * The XSAVE entry covers both the xsave header and the %xmm registers. + * Note, there is no signal copyout information for the %xmm registers + * because it is expected that that data is already in the fpregset_t. + */ + .xi_type = PRX_INFO_XSAVE, + .xi_size = sizeof (prxregset_xsave_t), + .xi_align = FPU_ALIGN_XMM, + .xi_always = true, + .xi_bits = XFEATURE_LEGACY_FP | XFEATURE_SSE, + .xi_fill = fpu_proc_xregs_xsave_fill, + .xi_set = fpu_proc_xregs_xsave_set, + .xi_valid = fpu_proc_xregs_xsave_valid, + .xi_signal_in = fpu_signal_copyin_xmm + }, { + .xi_type = PRX_INFO_YMM, + .xi_size = sizeof (prxregset_ymm_t), + .xi_align = FPU_ALIGN_YMM, + .xi_always = false, + .xi_bits = XFEATURE_AVX, + .xi_fill = fpu_proc_xregs_std_fill, + .xi_set = fpu_proc_xregs_std_set, + .xi_signal_in = fpu_signal_copyin_std, + .xi_valid = fpu_proc_xregs_ymm_valid, + .xi_signal_out = fpu_signal_copyout_std + }, { + /* + * There is no /proc validation function for the mask registers because + * they are the same in ILP32 / LP64 and there is nothing for us to + * actually validate. + */ + .xi_type = PRX_INFO_OPMASK, + .xi_size = sizeof (prxregset_opmask_t), + .xi_align = alignof (prxregset_opmask_t), + .xi_always = false, + .xi_bits = XFEATURE_AVX512_OPMASK, + .xi_fill = fpu_proc_xregs_std_fill, + .xi_set = fpu_proc_xregs_std_set, + .xi_signal_in = fpu_signal_copyin_std, + .xi_signal_out = fpu_signal_copyout_std + }, { + .xi_type = PRX_INFO_ZMM, + .xi_size = sizeof (prxregset_zmm_t), + .xi_align = FPU_ALIGN_ZMM, + .xi_always = false, + .xi_bits = XFEATURE_AVX512_ZMM, + .xi_fill = fpu_proc_xregs_std_fill, + .xi_set = fpu_proc_xregs_std_set, + .xi_valid = fpu_proc_xregs_zmm_valid, + .xi_signal_in = fpu_signal_copyin_std, + .xi_signal_out = fpu_signal_copyout_std + }, { + .xi_type = PRX_INFO_HI_ZMM, + .xi_size = sizeof (prxregset_hi_zmm_t), + .xi_align = FPU_ALIGN_ZMM, + .xi_always = false, + .xi_bits = XFEATURE_AVX512_HI_ZMM, + .xi_fill = fpu_proc_xregs_std_fill, + .xi_set = fpu_proc_xregs_std_set, + .xi_valid = fpu_proc_xregs_hi_zmm_valid, + .xi_signal_in = fpu_signal_copyin_std, + .xi_signal_out = fpu_signal_copyout_std + } }; + + static bool + fpu_proc_xregs_include(const xsave_proc_info_t *infop) + { + return (infop->xi_always || (xsave_bv_all & infop->xi_bits) != 0); + } + + void + fpu_proc_xregs_info(struct proc *p __unused, uint32_t *ninfop, uint32_t *sizep, + uint32_t *dstart) + { + size_t ret = sizeof (prxregset_hdr_t); + uint32_t ninfo = 0; + + ASSERT(fpu_xsave_enabled()); + + /* + * Right now the set of flags that are enabled in the FPU is global. + * That is, while the pcb's fcpu_ctx_t has the fpu_xsave_mask, the + * actual things that might show up and we care about are all about what + * is set up in %xcr0 which is stored in the global xsave_bv_all. If we + * move to per-process FPU enablement which is likely to come with AMX, + * then this will need the proc_t to look at, hence why we've set things + * up with the unused variable above. + * + * We take two passes through the array. The first is just to count up + * how many informational entries we need. + */ + for (size_t i = 0; i < ARRAY_SIZE(fpu_xsave_info); i++) { + if (!fpu_proc_xregs_include(&fpu_xsave_info[i])) + continue; + ninfo++; + } + + ASSERT3U(ninfo, >, 0); + ret += sizeof (prxregset_info_t) * ninfo; + + for (size_t i = 0; i < ARRAY_SIZE(fpu_xsave_info); i++) { + size_t curphase; + if (!fpu_proc_xregs_include(&fpu_xsave_info[i])) + continue; + + curphase = ret % fpu_xsave_info[i].xi_align; + if (ret < fpu_xsave_info[i].xi_align) { + ret = fpu_xsave_info[i].xi_align; + } else if (curphase != 0) { + ret += curphase; + } + + if (i == 0 && dstart != NULL) { + *dstart = ret; + } + + ret += fpu_xsave_info[i].xi_size; + } + + VERIFY3U(ret, <=, UINT32_MAX); + if (sizep != NULL) { + *sizep = ret; + } + + if (ninfop != NULL) { + *ninfop = ninfo; + } + } + + /* + * This function supports /proc. Because /proc does not have a process locked + * while processing a PCSXREG, so this tries to establish an upper bound that we + * will validate later in fpu_proc_xregs_set(). We basically say that if you + * take the maximum xsave size and add 1 KiB that is a good enough approximation + * for the maximum size. + */ + size_t + fpu_proc_xregs_max_size(void) + { + VERIFY(fpu_xsave_enabled()); + return (cpuid_get_xsave_size() + 0x1000); + } + + /* + * This functions supports /proc. In particular, it's meant to perform the + * following: + * + * o Potentially save the current thread's registers. + * o Write out the x86 xsave /proc xregs format data from the xsave data we + * actually have. Note, this can be a little weird for cases where the FPU is + * not actually enabled, which happens for system processes. + * /proc let us read this state? + */ + void + fpu_proc_xregs_get(struct _klwp *lwp, void *buf) + { + uint32_t size, ninfo, curinfo, dstart; + fpu_ctx_t *fpu = &lwp->lwp_pcb.pcb_fpu; + prxregset_hdr_t *hdr = buf; + + ASSERT(fpu_xsave_enabled()); + fpu_proc_xregs_info(lwp->lwp_procp, &ninfo, &size, &dstart); + + /* + * Before we get going, defensively zero out all the data buffer so that + * the rest of the fill functions can assume a specific base. + */ + bzero(buf, size); + + kpreempt_disable(); + if ((fpu->fpu_flags & (FPU_EN | FPU_VALID)) == FPU_EN) { + /* + * This case suggests that thread in question doesn't have a + * valid FPU save state which should only happen when it is on + * CPU. If this is the case, we must ensure that we save the + * current FPU state before proceeding. We also sanity check + * several things here before doing this as using /proc on + * yourself is always exciting. fp_save() will ensure that the + * thread is flagged to go back to being an eager FPU before + * returning back to userland. + */ + VERIFY3P(curthread, ==, lwptot(lwp)); + VERIFY0(lwptot(lwp)->t_flag & T_KFPU); + fp_save(fpu); + } + kpreempt_enable(); + + hdr->pr_type = PR_TYPE_XSAVE; + hdr->pr_size = size; + hdr->pr_flags = hdr->pr_pad[0] = hdr->pr_pad[1] = hdr->pr_pad[2] = + hdr->pr_pad[3] = 0; + hdr->pr_ninfo = ninfo; + + curinfo = 0; + for (size_t i = 0; i < ARRAY_SIZE(fpu_xsave_info); i++) { + void *startp; + uint32_t phase; + + if (!fpu_proc_xregs_include(&fpu_xsave_info[i])) + continue; + + phase = dstart % fpu_xsave_info[i].xi_align; + if (dstart < fpu_xsave_info[i].xi_align) { + ASSERT3U(i, !=, 0); + dstart = fpu_xsave_info[i].xi_align; + } else if (phase != 0) { + ASSERT3U(i, !=, 0); + dstart += phase; + } + + hdr->pr_info[curinfo].pri_type = fpu_xsave_info[i].xi_type; + hdr->pr_info[curinfo].pri_flags = 0; + hdr->pr_info[curinfo].pri_size = fpu_xsave_info[i].xi_size; + hdr->pr_info[curinfo].pri_offset = dstart; + + startp = (void *)((uintptr_t)buf + dstart); + fpu_xsave_info[i].xi_fill(fpu, &fpu_xsave_info[i], startp); + dstart += fpu_xsave_info[i].xi_size; + ASSERT3U(curinfo, <=, ninfo); + curinfo++; + } + } + + /* + * We have been asked to set the data in the FPU for a given thread. Our + * prmachdep code has already validated that the raw semantics of the data that + * we have are valid (that is the appropriate sizes, offsets, and flags). We now + * apply additional checking here: + * + * o The xsave structure is present and only valid bits are set. + * o If the xsave component bit-vector is set, we have the corresponding proc + * info item. + * o Read-only items are ignored if and only if they actually match what we + * gave the user mostly as a courtesy to simplify things here. + * o ILP32 processes which can't support many of the regions are allowed to + * have the items here (as we likely gave them to them), but they must be + * zero if they are set. + * + * We take a first pass through all the data, validating it makes sense for the + * FPU. Only after that point do we ensure that we have the FPU data in question + * and then we clobber all the FPU data. Part of the semantics of setting this + * is that we're setting the entire extended FPU. + */ + int + fpu_proc_xregs_set(struct _klwp *lwp, void *buf) + { + prxregset_hdr_t *prx = buf; + model_t model = lwp_getdatamodel(lwp); + uint64_t bv_found = 0; + const prxregset_xsave_t *xsave = NULL; + fpu_ctx_t *fpu = &lwp->lwp_pcb.pcb_fpu; + + VERIFY(fpu_xsave_enabled()); + + /* + * First, walk each note info header that we have from the user and + * proceed to validate it. The prmachdep code has already validated that + * the size, type, and offset information is valid, but it has not + * validated the semantic contents of this or if someone is trying to + * write something they shouldn't. + * + * While we walk this, we keep track of where the xsave header is. We + * also track all of the bits that we have found along the way so we can + * match up and ensure that everything that was set has a corresponding + * bit in the xsave bitmap. If we have something in the xsave bitmap, + * but not its corresponding data, then that is an error. However, we + * allow folks to write data regions without the bit set in the xsave + * data to make the read, modify, write process simpler. + */ + for (uint32_t i = 0; i < prx->pr_ninfo; i++) { + const prxregset_info_t *info = &prx->pr_info[i]; + bool found = false; + + for (size_t pt = 0; pt < ARRAY_SIZE(fpu_xsave_info); pt++) { + void *data; + if (info->pri_type != fpu_xsave_info[pt].xi_type) + continue; + + found = true; + data = (void *)((uintptr_t)buf + info->pri_offset); + if (fpu_xsave_info[pt].xi_valid != NULL && + !fpu_xsave_info[pt].xi_valid(model, data)) { + return (EINVAL); + } + + if (info->pri_type == PRX_INFO_XSAVE) { + xsave = data; + } + bv_found |= fpu_xsave_info[pt].xi_bits; + break; + } + + if (!found) { + return (EINVAL); + } + } + + /* + * No xsave data, no dice. + */ + if (xsave == NULL) { + return (EINVAL); + } + + /* + * If anything is set in the xsave header that was not found as we + * walked structures, then that is an error. The opposite is not true as + * discussed above. + */ + if ((xsave->prx_xsh_xstate_bv & ~bv_found) != 0) { + return (EINVAL); + } + + /* + * At this point, we consider all the data actually valid. Now we must + * set up this information in the save area. If this is our own lwp, we + * must disable it first. Otherwise, we expect that it is already valid. + * To try to sanitize this, we will defensively zero the entire region + * as we are setting everything that will result in here. + */ + kpreempt_disable(); + if ((fpu->fpu_flags & (FPU_EN | FPU_VALID)) == FPU_EN) { + /* + * This case suggests that thread in question doesn't have a + * valid FPU save state which should only happen when it is on + * CPU. If this is the case, we explicitly disable the FPU, but + * do not save it before proceeding. We also sanity check + * several things here before doing this as using /proc on + * yourself is always exciting. Unlike fp_save(), fp_free() does + * not signal that an update is required, so we unconditionally + * set that for all threads. + */ + VERIFY3P(curthread, ==, lwptot(lwp)); + VERIFY0(lwptot(lwp)->t_flag & T_KFPU); + fp_free(fpu); + } + PCB_SET_UPDATE_FPU(&lwp->lwp_pcb); + bzero(lwp->lwp_pcb.pcb_fpu.fpu_regs.kfpu_u.kfpu_generic, + cpuid_get_xsave_size()); + + for (uint32_t i = 0; i < prx->pr_ninfo; i++) { + const prxregset_info_t *info = &prx->pr_info[i]; + bool found = false; + + for (size_t pt = 0; pt < ARRAY_SIZE(fpu_xsave_info); pt++) { + const void *data; + if (info->pri_type != fpu_xsave_info[pt].xi_type) + continue; + + /* + * Check if we have a set function and if we should + * include this. We may not if this is something like + * PRX_INFO_XCR which is read-only. + * + * We may not include a given entry as it may not have + * been set in the actual xsave state that we have been + * asked to restore, in which case to not break the + * xsaveopt logic, we must leave it in its initial + * state, e.g. zeroed (generally). XMM data initial + * state is not zeroed, but is marked with xi_always to + * help account for this. + */ + found = true; + if (fpu_xsave_info[pt].xi_set == NULL) + break; + if (!fpu_xsave_info[pt].xi_always && + (xsave->prx_xsh_xstate_bv & + fpu_xsave_info[pt].xi_bits) != + fpu_xsave_info[pt].xi_bits) { + break; + } + + data = (void *)((uintptr_t)buf + info->pri_offset); + fpu_xsave_info[pt].xi_set(fpu, &fpu_xsave_info[pt], + xsave->prx_xsh_xstate_bv, data); + } + + VERIFY(found); + } + kpreempt_enable(); + + return (0); + } + + /* + * To be included in the signal copyout logic we must have a copy function and + * the bit in question must be included. Note, we don't consult xi_always here + * as that is really part of what is always present for xsave logic and + * therefore isn't really pertinent here because of our custom format. See the + * big theory statement for more info. + */ + static bool + fpu_signal_include(const xsave_proc_info_t *infop, uint64_t xs_bv) + { + return ((infop->xi_bits & xs_bv) == infop->xi_bits && + infop->xi_signal_out != NULL); + } + + /* + * We need to fill out the xsave related data into the ucontext_t that we've + * been given. We should have a valid user pointer at this point in the uc_xsave + * member. This is much simpler than the copyin that we have. Here are the + * current assumptions: + * + * o This is being called for the current thread. This is not meant to operate + * on an arbitrary thread's state. + * o We cannot assume whether the FPU is valid in the pcb or not. While most + * callers will have just called getfpregs() which saved the state, don't + * assume that. + * o We assume that the user address has the requisite required space for this + * to be copied out. + * o We assume that copyfunc() will ensure we are not copying into a kernel + * address. + * + * For more information on the format of the data, see the 'Signal Handling and + * the ucontext_t' portion of the big theory statement. We copy out all the + * constituent parts and then come back and write out the actual final header + * information. + */ + int + fpu_signal_copyout(struct _klwp *lwp, uintptr_t uaddr, fpu_copyout_f copyfunc) + { + struct fpu_ctx *fpu = &lwp->lwp_pcb.pcb_fpu; + uint64_t xs_bv; + uc_xsave_t ucx; + int ret; + + VERIFY3P(curthread, ==, lwptot(lwp)); + VERIFY0(lwptot(lwp)->t_flag & T_KFPU); + ASSERT3U(fpu->fpu_flags & FPU_EN, ==, FPU_EN); + + if (!fpu_xsave_enabled()) { + return (ENOTSUP); + } + + /* + * Unlike when we're dealing with /proc, we can unconditionally call + * fp_save() because this is always called in the context that the lwp + * we're operating on is always the one on CPU (which is what fp_save() + * asserts). + */ + fp_save(fpu); + + bzero(&ucx, sizeof (ucx)); + ucx.ucx_vers = UC_XSAVE_VERS; + ucx.ucx_len += sizeof (uc_xsave_t); + + xs_bv = fpu->fpu_regs.kfpu_u.kfpu_xs->xs_header.xsh_xstate_bv; + for (size_t i = 0; i < ARRAY_SIZE(fpu_xsave_info); i++) { + const xsave_proc_info_t *info = &fpu_xsave_info[i]; + + if (!fpu_signal_include(&fpu_xsave_info[i], xs_bv)) + continue; + ret = info->xi_signal_out(info, copyfunc, &ucx, + lwp->lwp_pcb.pcb_fpu.fpu_regs.kfpu_u.kfpu_generic, + uaddr); + if (ret != 0) { + kpreempt_enable(); + return (ret); + } + } + + /* + * Now that everything has been copied out, we should have an accurate + * value in the uc_xsave_t header and we can copy that out at the start + * of the user data. + */ + ret = copyfunc(&ucx, (void *)uaddr, sizeof (ucx)); + return (ret); + } + + /* + * Here we've been given a ucontext_t which potentially has a user pointer to + * xsave state that we've copied out previously. In this case we need to do the + * following, assuming UC_XSAVE is present: + * + * o Copy in our header and validate it. + * o Allocate an fpu context to use as a holding ground for all this data. + * o If UC_FPU is set, override the xsave structure with the saved XMM state, + * clear UC_FPU, and make sure that the correct xsave_bv bits are set. + * + * Currently we always allocate the additional state as a holding ground for the + * FPU. What we're copying in may not be valid and we don't want to clobber the + * existing FPU state or deal with merging it until we believe it's reasonable + * enough. The proc_t is here to set us up for when we have per-process settings + * in the extended feature disable MSRs. + */ + int + fpu_signal_copyin(struct _klwp *lwp, ucontext_t *kuc) + { + uc_xsave_t ucx; + uint64_t bv; + uintptr_t data, max_data; + void *fpu; + proc_t *p = lwp->lwp_procp; + size_t ksize; + + /* + * Because this has been opaque filler and the kernel has never + * historically looked at it, we don't really care about the uc_xsave + * pointer being garbage in the case that the flag is not set. While + * this isn't perhaps the most sporting choice in some cases, this is on + * the other hand, pragmatic. + */ + if ((kuc->uc_flags & UC_XSAVE) != 0) { + if (kuc->uc_xsave == 0) { + return (EINVAL); + } + + if (!fpu_xsave_enabled()) { + return (ENOTSUP); + } + } else { + return (0); + } + + if (ddi_copyin((const void *)kuc->uc_xsave, &ucx, sizeof (ucx), 0) != + 0) { + return (EFAULT); + } + + ksize = cpuid_get_xsave_size(); + if (ucx.ucx_vers != UC_XSAVE_VERS || ucx.ucx_len < sizeof (ucx) || + ucx.ucx_len > ksize || + (ucx.ucx_bv & ~xsave_bv_all) != 0 || + (uintptr_t)p->p_as->a_userlimit - ucx.ucx_len < + (uintptr_t)kuc->uc_xsave) { + return (EINVAL); + } + + /* + * OK, our goal right now is to recreate a valid xsave_state structure + * that we'll ultimately end up having to merge with our existing one in + * the FPU save state. The reason we describe this as a merge is to help + * future us when we want to retain supervisor state which will never be + * part of userland signal state. The design of the userland signal + * state is basically to compress it as much as we can. This is done for + * two reasons: + * + * 1) We currently consider this a private interface. + * 2) We really want to minimize the actual amount of stack space we + * use as much as possible. Most applications aren't using AVX-512 + * right now, so doing our own compression style is worthwhile. If + * libc adopts AVX-512 routines, we may want to change this. + * + * On the allocation below, our assumption is that if a thread has taken + * a signal, then it is likely to take a signal again in the future (or + * be shortly headed to its demise). As such, when that happens we will + * leave the allocated signal stack around for the process. Most + * applications don't allow all threads to take signals, so this should + * hopefully help amortize the cost of the allocation. + */ + max_data = (uintptr_t)kuc->uc_xsave + ucx.ucx_len; + data = (uintptr_t)kuc->uc_xsave + sizeof (ucx); + bv = ucx.ucx_bv; + if (lwp->lwp_pcb.pcb_fpu.fpu_signal == NULL) { + lwp->lwp_pcb.pcb_fpu.fpu_signal = + kmem_cache_alloc(fpsave_cachep, KM_SLEEP); + } + fpu = lwp->lwp_pcb.pcb_fpu.fpu_signal; + + /* + * Unconditionally initialize the memory we get in here to ensure that + * it is in a reasonable state for ourselves. This ensures that unused + * regions are mostly left in their initial state (the main exception + * here is the x87/XMM state, but that should be OK). We don't fill in + * the initial xsave state as we expect that to happen as part of our + * processing. + */ + bzero(fpu, ksize); + + for (size_t i = 0; i < ARRAY_SIZE(fpu_xsave_info); i++) { + int ret; + const xsave_proc_info_t *info = &fpu_xsave_info[i]; + if (!info->xi_always && (info->xi_bits & bv) == 0) + continue; + bv &= ~info->xi_bits; + + if (info->xi_signal_in == NULL) + continue; + ret = info->xi_signal_in(info, kuc, &ucx, fpu, &data, max_data); + if (ret != 0) { + return (ret); + } + } + ASSERT0(bv); + + /* + * As described in the big theory statement section 'Signal Handling and + * the ucontext_t', we always remove UC_FPU from here as we've taken + * care of reassembling it ourselves. + */ + kuc->uc_flags &= ~UC_FPU; + kuc->uc_xsave = (uintptr_t)fpu; + + return (0); + } + + /* + * This determines the size of the signal stack that we need for our custom form + * of the xsave state. + */ + size_t + fpu_signal_size(struct _klwp *lwp) + { + struct fpu_ctx *fpu = &lwp->lwp_pcb.pcb_fpu; + size_t len = sizeof (uc_xsave_t); + uint64_t xs_bv; + + VERIFY3P(curthread, ==, lwptot(lwp)); + VERIFY0(lwptot(lwp)->t_flag & T_KFPU); + ASSERT3U(fpu->fpu_flags & FPU_EN, ==, FPU_EN); + + if (!fpu_xsave_enabled()) { + return (0); + } + + kpreempt_disable(); + if ((fpu->fpu_flags & (FPU_EN | FPU_VALID)) == FPU_EN) { + fp_save(fpu); + } + + xs_bv = fpu->fpu_regs.kfpu_u.kfpu_xs->xs_header.xsh_xstate_bv; + for (size_t i = 0; i < ARRAY_SIZE(fpu_xsave_info); i++) { + size_t comp_size; + + if (!fpu_signal_include(&fpu_xsave_info[i], xs_bv)) + continue; + + cpuid_get_xsave_info(fpu_xsave_info[i].xi_bits, &comp_size, + NULL); + len += comp_size; + } + + kpreempt_enable(); + return (len); + } + + /* + * This function is used in service of restorecontext() to set the specified + * thread's extended FPU state to the passed in data. Our assumptions at this + * point from the system are: + * + * o Someone has already verified that the actual xsave header is correct. + * o Any traditional XMM state that causes a #gp has been clamped. + * o That data is basically the correct sized xsave state structure. Right now + * that means it is not compressed and follows the CPUID-based rules for + * constructing and laying out data. + * o That the lwp argument does refer to the current thread. + * + * Our primary purpose here is to merge the current FPU state with what exists + * here. Right now, "merge", strictly speaking is just "replace". We can get + * away with just replacing everything because all we currently save are user + * states. If we start saving kernel states in here, this will get more nuanced + * and we will need to be more careful about how we store data here. + */ + void + fpu_set_xsave(struct _klwp *lwp, const void *data) + { + struct fpu_ctx *fpu = &lwp->lwp_pcb.pcb_fpu; + uint32_t status, xstatus; + struct xsave_state *dst_xsave; + + ASSERT(fpu_xsave_enabled()); + VERIFY3P(curthread, ==, lwptot(lwp)); + VERIFY0(lwptot(lwp)->t_flag & T_KFPU); + ASSERT3U(fpu->fpu_flags & FPU_EN, ==, FPU_EN); + + /* + * We use fp_save() here rather than a stock fpdisable() so we can + * attempt to honor our invariants that when the thread state has been + * saved, the valid flag is set, even though we're going to be + * overwriting it shortly. If we just called fpdisable() then we would + * basically be asking for trouble. + * + * Because we are modifying the state here and we don't want the system + * to end up in an odd state, we are being a little paranoid and + * disabling preemption across this operation. In particular, once the + * state is properly tagged with FPU_VALID, there should be no other way + * that this thread can return to userland and get cleared out because + * we're resetting its context; however, we let paranoia win out. + */ + kpreempt_disable(); + if ((fpu->fpu_flags & (FPU_EN | FPU_VALID)) == FPU_EN) { + fp_save(fpu); + } + + bcopy(data, lwp->lwp_pcb.pcb_fpu.fpu_regs.kfpu_u.kfpu_generic, + cpuid_get_xsave_size()); + dst_xsave = lwp->lwp_pcb.pcb_fpu.fpu_regs.kfpu_u.kfpu_generic; + status = dst_xsave->xs_fxsave.__fx_ign2[3]._l[0]; + xstatus = dst_xsave->xs_fxsave.__fx_ign2[3]._l[1]; + dst_xsave->xs_fxsave.__fx_ign2[3]._l[0] = 0; + dst_xsave->xs_fxsave.__fx_ign2[3]._l[1] = 0; + + /* + * These two status words are information that the kernel itself uses to + * track additional information and is part of the traditional fpregset, + * but is not part of our xregs information. Because we are setting this + * state, we leave it up to the rest of the kernel to determine whether + * this came from an fpregset_t or is being reset to the default of 0. + */ + fpu->fpu_regs.kfpu_status = status; + fpu->fpu_regs.kfpu_xstatus = xstatus; + + fpu->fpu_flags |= FPU_VALID; + PCB_SET_UPDATE_FPU(&lwp->lwp_pcb); + kpreempt_enable(); + } + + /* + * Convert the current FPU state to the traditional fpregset_t. In the 64-bit + * kernel, this is just an fxsave_state with additional values for the status + * and xstatus members. + * + * This has the same nuance as the xregs cases discussed above, but is simpler + * in that we only need to handle the fxsave state, but more complicated because + * we need to check our save mechanism. + */ + void + fpu_get_fpregset(struct _klwp *lwp, fpregset_t *fp) + { + struct fpu_ctx *fpu = &lwp->lwp_pcb.pcb_fpu; + + kpreempt_disable(); + fp->fp_reg_set.fpchip_state.status = fpu->fpu_regs.kfpu_status; + fp->fp_reg_set.fpchip_state.xstatus = fpu->fpu_regs.kfpu_xstatus; + + if ((fpu->fpu_flags & (FPU_EN | FPU_VALID)) == FPU_EN) { + /* + * If we're requesting the fpregs of a thread that isn't + * currently valid and isn't the one that we're executing, then + * we consider getting this information to be a best-effort and + * we will not stop the thread in question to serialize it, + * which means possibly getting stale data. This is the + * traditional semantics that the system has used to service + * this for /proc. + */ + if (curthread == lwptot(lwp)) { + VERIFY0(lwptot(lwp)->t_flag & T_KFPU); + fp_save(fpu); + } + } + + /* + * If the FPU is not enabled and the state isn't valid (due to someone + * else setting it), just copy the initial state. + */ + if ((fpu->fpu_flags & (FPU_EN | FPU_VALID)) == 0) { + bcopy(&sse_initial, fp, sizeof (sse_initial)); + kpreempt_enable(); + return; + } + + /* + * Given that we have an enabled FPU, we must look at the type of FPU + * save mechanism to clean this up. In particular, while we can just + * copy the save area with FXSAVE, with XSAVE we must carefully copy + * only the bits that are valid and reset the rest to their default + * state. + */ + switch (fp_save_mech) { + case FP_FXSAVE: + bcopy(fpu->fpu_regs.kfpu_u.kfpu_fx, fp, + sizeof (struct fxsave_state)); + break; + case FP_XSAVE: + fpu_xsave_to_fxsave(fpu->fpu_regs.kfpu_u.kfpu_xs, + (struct fxsave_state *)fp); + break; + default: + panic("Invalid fp_save_mech"); + } + + kpreempt_enable(); + } + + /* + * This is a request to set the ABI fpregset_t into our actual hardware state. + * In the 64-bit kernel the first 512 bytes of the fpregset_t is the same as the + * 512-byte fxsave area. + */ + void + fpu_set_fpregset(struct _klwp *lwp, const fpregset_t *fp) + { + struct fpu_ctx *fpu = &lwp->lwp_pcb.pcb_fpu; + + kpreempt_disable(); + if ((fpu->fpu_flags & (FPU_EN | FPU_VALID)) == FPU_EN) { + /* + * We always save the entire FPU. This is required if we're + * using xsave. If we're using fxsave, we could skip the + * 512-byte write and instead just disable the FPU since we'd be + * replacing it all. For now we don't bother with more + * conditional logic. + */ + VERIFY3P(curthread, ==, lwptot(lwp)); + VERIFY0(lwptot(lwp)->t_flag & T_KFPU); + fp_save(fpu); + } + + fpu->fpu_regs.kfpu_xstatus = fp->fp_reg_set.fpchip_state.xstatus; + fpu->fpu_regs.kfpu_status = fp->fp_reg_set.fpchip_state.status; + switch (fp_save_mech) { + case FP_FXSAVE: + bcopy(fp, fpu->fpu_regs.kfpu_u.kfpu_fx, + sizeof (struct fxsave_state)); + break; + case FP_XSAVE: + bcopy(fp, fpu->fpu_regs.kfpu_u.kfpu_xs, + sizeof (struct fxsave_state)); + fpu->fpu_regs.kfpu_u.kfpu_xs->xs_header.xsh_xstate_bv |= + XFEATURE_LEGACY_FP | XFEATURE_SSE; + break; + default: + panic("Invalid fp_save_mech"); + } + + fpu->fpu_flags |= FPU_VALID; + PCB_SET_UPDATE_FPU(&lwp->lwp_pcb); + kpreempt_enable(); }